Uses of Class
fr.lifl.jedi.controllersCore.simulationRun.SimulationCoreStates

Packages that use SimulationCoreStates
fr.lifl.jedi.controllersCore.events   
fr.lifl.jedi.controllersCore.simulationRun Package where all elements used to run a simulation are defined. 
 

Uses of SimulationCoreStates in fr.lifl.jedi.controllersCore.events
 

Fields in fr.lifl.jedi.controllersCore.events with type parameters of type SimulationCoreStates
static java.util.Map<SimulationCoreStates,FromSimulationCoreEvent> FromSimulationCoreEvent.EVENTS
          For implementation efficiency, instead of instanciating every event when the simulation core changes state, all instances are created once in this structure.
 

Methods in fr.lifl.jedi.controllersCore.events that return SimulationCoreStates
 SimulationCoreStates FromSimulationCoreEvent.getReachedState()
          Gets the state reached by the simulation core.
 

Uses of SimulationCoreStates in fr.lifl.jedi.controllersCore.simulationRun
 

Fields in fr.lifl.jedi.controllersCore.simulationRun declared as SimulationCoreStates
protected  SimulationCoreStates SimulationCore.currentState
          The current state of the simulation core.
 

Methods in fr.lifl.jedi.controllersCore.simulationRun that return SimulationCoreStates
 SimulationCoreStates SimulationCore.getCurrentState()
          Gets the current state of the simulation.
static SimulationCoreStates SimulationCoreStates.valueOf(java.lang.String name)
          Returns the enum constant of this type with the specified name.
static SimulationCoreStates[] SimulationCoreStates.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in fr.lifl.jedi.controllersCore.simulationRun with parameters of type SimulationCoreStates
protected  void SimulationCore.processEventFromControlGUI(SimulationCoreStates state, ToSimulationCoreControlEvents event)
          Performs the adequate processing depending on which control event was received.